1 year full-time
- 4 GCSEs grade 9-3 (A*-D)* including English and maths
- An appreciation of and passion for games with a level of practical experience
Fees & funding:
Visit our fees & funding page for more information
How to apply:
When you're ready to apply, there's a few ways to start the process.
Introduction to the course
Love gaming? See yourself as the next big games developer? This college course will give you the skills you need to start your journey towards a career in games development. On this course you’ll get experience in a range of games development techniques, including planning and programming your own 2D game and creating graphics for game assets and marketing materials. You’ll also produce a short intro animation for your game and learn the importance of storytelling in games and the media industry.
91% of students on this course would recommend to a friend (QDP Student Survey Results 2019)
- How to develop your artist, creative and technical skills
- How to plan and program your own 2D game
- How to use specialist software to create graphics and manipulate images
- The games-testing cycle and how to produce your own bug reports
- How to produce a short intro animation for your game
- How to develop a storyline for your game
- How to work to a creative brief
- How to 3D model and use VFX techniques
We arrange some fantastic trips for students throughout the year - recently, these experiences experiences have included a trip to EGX Eurogamer in Birmingham, the Warner Brothers Studio Tour plus many more.
What you'll study:
In term one we look at the history and techniques of animation and the role story telling plays in games and other media to develop your ideas for your own 2D game and games design document.
In term two you will start researching and developing a game demo and study the fundamentals of level design. Following this, you will then combine all the skills you have learned so far and create a project for external assessment.
In term three you will finalise production of your game and learn the importance of bug testing in the games industry. You will also learn about pitching and creating publicity material to promote your game.
On this course you’ll have access to:
- Adobe Software Suite
- Confetti Art Room
- Mac and PC computer suites
Every year we welcome family, friends and industry professionals to watch, listen, test and play the fantastic work of our college students. This year, in light of the current restrictions, we’ve taken this showcase online.
The Confetti Classroom
At Confetti our classrooms are unique. As part of their course, our students get the chance to go out into industry and Do It For Real at locations across the UK! Check out our interactive map to see how our classrooms are different and to get a taste of the kind of experiences you could take part in whilst studying at Confetti.
Like no other, we go off timetable and invite some of the biggest names in the games industry to deliver talks, workshops and seminars for our students. It’s a great opportunity for our students to gain invaluable insights and industry connections.
Past Industry Week guests have included:
- The Oliver Twins
- Games Workshop
- Erol Kentli – Lead Artist at Splash Damage
- Anna Hollinrake – Principal Artist at Mediatonic Games
- Joe Tyas – Environment Artist at Splash Damage
Your time at Confetti doesn’t have to stop once you finish your college course. Choose to continue your studies on our range of foundation and full honours degrees that can help you further develop your skills and obtain the experience you need to get a head start in your career:
- Games tester
- Concept artist
- Games asset artist