In an ever-shifting and more complex creative industry, the need to source, analyse and process knowledge has never been more important.
Research is an essential skill in the toolbox for any creative practitioner wanting to have an extensive and rewarding career in a brave new world of opportunity and challenge.
The Research Project module enables you to collaborate with other creative cohorts and formulate life-long robust research practices. You will learn the essential skills necessary to investigate and synthesise information in order to develop informed conclusions and new and exciting practices.
The module will enable you to take a deep dive into your own specialist areas of interest to deliver a large research project. The project can be delivered in media that most closely align with your creativity, with outputs that could include a whole range of audio, visual or webspace artefacts.
Creative Entrepreneurial Approaches (Event Production) (60 credit points)
This module is designed to reflect the entrepreneurial nature of practices in the sector. Through appropriate negotiated research avenues, you will critically examine current ways of working most applicable to your own journey, whether that’s as an employee, a business owner, or a freelancer.
You’ll look for your place in the sector and work towards finding a home there during and after your studies by developing your subject and employability skills along with a relevant outward facing portfolio that aids your future career goals.
You’ll critically examine the work landscape to identify relevant professional opportunities during and after your studies to support your development, and, importantly, explore ways to monetise your talents. You’ll work on specific self-sourced or supplied industry facing projects and these will provide you with the opportunity to examine the skills needed.
In your ‘Practice’ module, you’ll explore and experiment with multiple related skills, and the relevant results of which can be finessed here and included in your work-facing portfolio, too. To give you the best chance to have long-term success you’ll have an assigned mentor from industry to give you a vital insider’s perspective. Ultimately, you’ll form an output plan and will pitch for a ‘Confetti Employability Grant’ to help you with your next steps.
Event Production Practice (60 credit points)
Welcome to your ‘Event Production playground’ module! This is where you will have the opportunity to explore established and emerging theories, practices, technologies, and skills in the event production industry.
This industry relies on teamwork to bring projects to life, whether it be sound system designs, communication networks, lighting plots, video content or broadcast capability: all are essential elements that need to be considered and implemented for a successful event.
You will have the chance to work as part of a team on projects such as the repurposing of unused buildings as performance spaces or multi-space broadcast, or the design, planning, and application of technical infrastructure in live event scenarios. By doing so, you will develop valuable interpersonal skills that will enable you to lead and be led on real-world projects, honing these skills throughout your academic journey.
In addition to that, you will also have the opportunity to explore how to apply your existing skills in related fields through a series of workshops and projects, such as mapping your live sound mixing ability to event broadcast or applying your lighting design skills to video mapping.
By experimenting with related competencies, you will enhance your employability across the event production sector and personalise these transferable skills to enhance what makes you unique. The key element to this module is engaging with process, and reflecting on your role in that process, actively honing your skills and knowledge related to your intended employability journey which can then be used in your ‘Creative Entrepreneurial Approaches’ module, to showcase you, at your very best.