3 years full-time for BSc (Hons)
Direct entry into year 2 or 3 available with previous HND/FdSc
Confetti Institute of Creative Technologies, Nottingham
UCAS course code:
N91 (Nottingham Trent University)
- A-levels – DDE; or
- BTEC Extended Diploma – MPP; or
- 64 UCAS Tariff points from three A-levels or equivalent qualifications; and
- GCSE - English and Maths Grade C / 4
If you are applying for entry in September 2023, you will also have at least one of the following music qualifications:
- A-Level in Music
- BTEC Extended Diploma in Music (or similar, e.g. RSL Awards)
- Music Theory Grade 5 (ABRSM, Rockschool, Trinity or equivalent)
We welcome suitable applicants without standard entry requirements but you will need to evidence your relevant experience and interest in using Music Technology in this straight forward way:
- Either a short 2 – 3 minute video where you talk through a production you have been involved in on a DAW or where you have recorded live instrumentation
This course is not available for international applicants requiring a Student visa.
For tuition fee costs, visit our fees & funding page for more information.
Your course fees cover the cost of studies, and include loads of great benefits, such as the use of our library, support from our expert Employability team, and free use of the IT equipment across our campuses.
A budget of £250 would be appropriate for most audio and music software. External storage media to save large amounts of data from audio sessions (£50).
Most study modules will recommend one or more core text books, which most students choose to purchase. Book costs vary and further information is available in the University’s bookshop, Blackwell’s. Our libraries provide a good supply of essential text books, journals and materials (many of which you can access online) – meaning you may not need to purchase as many books as you might think. There may also be a supply of second-hand books available for purchase from previous year students.
All essential field trip costs will be included in your course fees. There may be the opportunity to take part in optional field trips, which do incur additional costs.
Print and copy costs
The University allocates an annual printing and copying allowance of £20 depending on the course you are studying. For more details about costs for additional print and copying required over and above the annual allowance please see the Printing, photocopying and scanning information on the Library website.
If you’ve got ambitions to make it in the audio and music industry, Confetti is the place to start your journey.
Confetti is a renowned specialist in music technology. With its on commercial-facing live music and events venue, you'll be guided by our professional experts who have a wealth of experience in the music industry.
Learning in world-class studios, packed full of industry-standard kit, you'll learn about the science and technology of audio and recording systems, and how these can be used effectively in production, recording, mixing, mastering and sound design.
You'll have plenty of opportunities to put your learning into practice, through live projects, masterclasses and guest lectures.
The overarching teaching and learning ethos is to develop your practical, technical and critical thinking skills through a mixture of lectures, workshops, seminars, academic tutorials and supervision.
In these classes you'll explore the core aspects of the module subject areas whilst also reporting back on your individual progress and research findings. The emphasis is on you to carry out significant amounts of sustained research throughout the programme of study.
The delivery of the course consists of:
- IT Lab sessions
- Technical workshops
- Independent project work
- Studio sessions
- Academic tutorials
- Independent Research
- Guest Speakers
- Offsite visits/experiences
All the modes of delivery are structured to develop your on-going abilities and skills. The course offers a broad range of assessment methods within its modules to appeal to a variety of learning styles.
There are a range of different assessment methods used throughout the course.
This includes: practical audio and music work, portfolios, technical report writing and reflective writing.
You will also undertake a sustained research project on a topic of your own personal interest within the subject area.
Right for you?
A three year Bachelor degree is a great choice if you’re looking to gain a full Level 6 qualification. With a higher UCAS tariff – this type of degree is perfect for you if you prefer a more theoretical approach to your studies combined with significant elements of practice. After graduating you will be able to progress onto a postgraduate course or start your creative career.
Topping up your existing qualification
If you already have an FdSc, HND or equivalent you can join this BSc course by direct entry into year 2 or 3, depending upon your qualification and experience.
Each case will be considered individually, but if you have passed an FdSc from Confetti and decided you want to continue your studies, you’re automatically entitled to enter into the final year to ‘top-up’ to a full honours degree.
What you'll study in year 1
A solid understanding of the theoretical and practical aspects of audio production is essential for employment in the audio and music technology industries.
Throughout this module you’ll learn how developments in audio technology have shaped the way we use technology to create, edit and manipulate sound and music. You’ll be encouraged to develop important critical listening skills when working in a variety of recording and mixing situations. The module will focus predominantly on practical recording techniques in the recording studio environment, alongside opportunities to apply your knowledge and skills in other location recording scenarios. Towards the end of the module you’ll also be introduced to various approaches and tools for mixing music.
The overarching aim is to equip you with a range of practical skills that are grounded in a historical, cultural and theoretical context.
This module aims to give you grounding in the skills necessary to create an audio work derived principally from electronic (analogue or digital) means.
Core technological concepts, such as sequencing, sound syntheses, sampling, audio programming and mixing are studied alongside core musical concepts such as melody, harmony, rhythm and arrangement.
The module offers a holistic view of the subject through contextual research and historical analyses, as well as critical listening in key genres, both historical and contemporary.
This module aims to equip you with knowledge and understanding of how changes in industry impact on consumer trends and working practices.
In addition, the module focuses heavily on your development as an emerging professional. Consequently, there is a strong emphasis on you completing work for client(s) as part of your study in the module.
You’ll be required to carry out independent study into current industry trends, examining and evaluating how changes in technology have affected the creation and consumption of music and audio content. You’ll also be introduced to the pressures of working for clients through the completion of a live client brief. The aim is for you to acquire practical experience of the skills and attributes needed for work and employment in industry.
The ability to select the correct method of research is a skill that will assist you in your further studies across all disciplines; including practical assessments, written assignments and professional development.
This module will help you’ll develop an awareness of appropriate research methodologies. To understand and apply research methodologies develops a foundation in learning and helps you contribute to an ever advancing knowledge base.
This module aims to develop your understanding and application of scientific principles underpinning audio and music technology, such as sound theory, analogue and digital audio principles.
Understanding such principles can aid in developing a higher-level application of audio and music technology in various associated areas, such as creative microphone use, manipulation of audio signals, positioning of sound sources and modification of audio equipment.
You’ll be required to adopt a technical and scientific approach to the module, in order to solve mathematical problems, interpret and analyse data, independently research technical literature and present your findings in a clear and convincing manner.
What you'll study in year 2
This module explores advanced working practices and principles employed in the audio production environment. The overarching aim is to develop your understanding of the interrelationship between the importance of decisions at each stage of an audio production (recording, editing and mixing, through to final master), and the impact this has on the quality of the final product.
The work you carry out for the module will be completed with a strong research emphasis and you’re expected to employ an investigative approach to your study in the module – researching current and historical trends in audio production in order to frame your own work within a wider industry context. The module will develop your technical proficiency alongside your problem solving and critical listening skills. There is an emphasis on professional practice and the delivery of work that has an appreciation of customer (e.g. client) and consumer expectations.
This module will develop your understanding and practical knowledge of music and audio technology outside of the context of the commercially-led recording-mixing-mastering paradigm.
You’ll focus on other specialist aspects of music technology, working both collaboratively and individually on a wide variety of projects, culminating in a portfolio of your creative work.
During the completion of your projects, you’ll be encouraged to creatively use a range of different methodologies in the production of your audio work, e.g. fusing together computer software with various hardware technologies in sound creation, control and interfacing.
The module will also allow you the opportunity to explore other growing fields where music, media and technology converge; such as live and interactive sound installations, sound design for film/TV, animation and gaming. You’ll also explore historical and contemporary contexts through research, and develop an understanding of the context of creativity in music and sound and how this applies in your own creative work.
Ultimately, we're looking to extend your skill set to enable the exploration of new audio and music technologies as they emerge, and to think creatively and solve problems with technology. You’ll have the opportunity to specialise in some aspects of your assignment work for this module and your final portfolio will demonstrate your wider skill sets in music and audio technology, enhancing your employment opportunities in new and emerging fields.
This module aims to develop your understanding and application of acoustics and audio electronics. Understanding such principles can develop an appreciation and higher-level application of sound sources, acoustic spaces and audio and music technology equipment. You’ll be required to adopt a technical and scientific approach to the module, in order to solve mathematical problems, interpret and analyse data, evaluate audio systems, independently research technical literature and present your findings in a clear and confident manner.
During this module you’ll undertake appropriate self-directed projects, working collaboratively on creative work, allowing you to directly apply the knowledge and skills learnt throughout the programme in the context of the workplace.
This module aims to develop your overall professionalism and provide you with the knowledge and resources to begin a career in the creative industries. The nature of creative industries is increasingly defined by freelance and self-employed models of work. Consequently, individuals seeking work in industry need to appreciate the pressures of working on multiple projects to strict deadlines and the subsequent demands this place on time and resources.
Similarly, an understanding of professional practice and the legal and economic imperatives in industry is important, as is effective communication, self-efficacy and autonomy.
What you'll study in your final year
This module will introduce you to the processes and techniques involved in professional audio mastering.
You’ll study the relationship mastering has with other creative stages of a production (e.g. recording and mixing). Throughout the module you’ll study signal processing within the context of mastering and develop a proficiency with key technologies in order to produce and deliver audio masters that conform to prescribed formats.
The primary role of a mastering engineer is to provide an independent critical ear and apply processing that is sympathetic to both genre, playback environment and restrictions of the audio delivery format. Therefore, there is a strong emphasis throughout this module on developing your critical listening skills.
This module aims to expand your scope of recording experiences and equipping you for a variety of recording situations outside a controlled studio environment.
Recording music on location requires a different approach to that of a recording studio. In this module you’ll explore the theory and practice of recording and mixing material from various situations outside of the traditional recording studio environment, for example orchestral recordings, chamber music, brass bands and live amplified concerts etc.
You’ll investigate techniques associated with recording and mixing various live performances, in order to justify your choice and use of the equipment (e.g. venue acoustics, microphone techniques, instrument acoustics, digital set up etc.) Also as part of your developing professionalism, you’ll be expected to carry out preparatory research in order to complete recording on location and be prepared to solve problems in complex and potentially unpredictable situations.
Throughout the module you’ll develop your critical listening skills through examining different approaches to mixing live performances, psychoacoustics, musical acoustics, and analysing reference recordings to investigate the wider context of contemporary practice and in some cases apply techniques that are at the forefront of the subject area.
This module aims to instruct you in the practices, tools and conventions of sound and music in visual media art forms. You’ll examine the historical context of sound design in visual media, initially focusing on sound and music in film and TV before exploring the application of sound in other media such as web, video games and animation. You’ll explore the relationship between sound and visuals and the impact on the consumer experience.
Alongside this theoretical and contextual underpinning, you’ll also study practical tools and technologies and utilise a range of methods for composing, recording, editing and processing sound work. This will include musical composition and arrangement, dialogue recording and editing, Foley and location recording, and surround sound mixing. You’ll also examine other aspects integral to the completion of a professional sound design product, such as metering standards and delivery formats.
This module provides you with the opportunity to undertake sustained investigation into a specific area of creative technology that builds on your previous knowledge, experience and skills acquired during levels 4 and 5. This module will allow you to explore critically a specific issue or area of personal interest within your chosen field allowing you to explore individual lines of enquiry connected to your career goals. You’ll achieve this by undertaking a self-initiated practical research project supported by tutor supervision.
As part of this investigation you’ll also enhance your abilities to communicate your findings with an audience and consolidate your skills in project management and self directed work, both of which are vital for a career within the creative media industries.
The module serves to acquaint you with the key skills and practices required to undertake and complete independent project research and to create practical creative media technology products as a response.
Study Audio and Music Technology at Confetti and you'll learn in our very own live music and events venue, Metronome.
With its unrivalled reputation for the quality of its sound and visuals, Metronome hosts a successful commercial programme of live events throughout the year – and it’s here where you’ll learn from the best and gain real work experience.
This world-class venue is home to some amazing facilities, jampacked with recording studios, rehearsal rooms, performances spaces, and a 400-capacity venue.
Industry kit and facilities
- Exigy and MPC ATC monitors
- Specialist IT and production suites with software such as Logic, Pro Tools, Ableton
- Industry-standard recording, mixing and mastering studios including SSL Duality, Neumann and Schoeps Studer equipment
- Specialist IT Suites with Logic, Pro Tools, N.I Komplete M4L and Ableton software
- Performance rehearsal rooms
- 400 capacity live events venue
- Post-production suites including Soundfield, 5.1, Foley Room, Binaural and VR technology
- Synth Lab: a shrine to the synthesiser
Each year, Confetti students write, perform, record, mix, master and promote the Confetti Album. Supported by our expert staff, it's a great way to experience doing it for real in the music industry.
It's not just music that we deliver at Confetti.
Take a look at some of the inspiring work our degree students from across all our creative subjects create each year.
If you want to do more than just study a qualification, ‘Do It For Real’ at Confetti. This is our commitment to all our students to provide real, creative, hands-on experience in their chosen specialism whilst accessing the best facilities.
Our Talent Development team work closely with Course Leaders to link students with opportunities across the music industry. Some of our alumni have gone onto do great things in the music industry – have a read of their stories here.
Metronome is a national centre for music, moving image, video games, live performance and spoken word - and it's part of Confetti.
Confetti students have access to state-of-the-art studios, as well as the 400-capacity venue where free student membership gets you exclusive ticket deals and offers.
As Confetti has its own live events venue, along with several other creative businesses, you'll be presented with countless opportunities to gain real-world experience. We also have our own record label, Denizen Records, giving students the chance to undertake live projects and paid work opportunities.
Throughout the year, students are able to attend talks and events, and work on projects with visiting industry experts. We have music giants regularly visiting Confetti or dialling in from across the globe to deliver masterclasses and insights.
Each year, a selection of our Music students feature in our Confetti Album, released under our record label - Denizen. Our students write, perform, record, mix, master and promote the album!
We also hold an annual Industry Week, the biggest of its kind in the UK, where guest speakers and mentors from the music industry are invited in to talk to students. Our students have the opportunity to learn from people working in the industry right now, and can make invaluable contacts during this week.
Past Industry Week guests have included:
- Michael Eavis - Glastonbury founder
- Susan Rogers - Prince
- Tony Visconti - David Bowie
- Sylvia Massy - Aerosmith
- Alan McGee - Creation Records founder
- Nick Raphael - Co-President at Capitol Records
- Steve Albini - world-renowned producer and engineer
Continue your education
Your time at Confetti doesn’t have to stop once you finish your undergraduate course. Choose to continue your studies on our postgraduate degrees that can help you further develop your skills and obtain the experience you need to get a head start in your career:
Our aim is to equip you with the knowledge, experience and those key industry contacts so that you can forge a specialist career in a number of roles in the audio and music industry including positions such as sound designer, audio producer, mastering engineer and acoustician.