3 years full-time for BSc (Hons)
Direct entry into year 2 or 3 available with previous HND/FdSc
Confetti Institute of Creative Technologies, Nottingham
UCAS course code:
Entry and admissions criteria:
- A-levels – BBC; or
- BTEC Extended Diploma – DMM; or
- 112 UCAS Tariff points from at least two A-levels or equivalent qualifications; and
- GCSE – English and Maths Grade C / 4.
- This course is not suitable for tier 4 visa applicants.We accept qualifications from schools, colleges and universities all over the world for entry onto our undergraduate and postgraduate degrees. If you’re not sure how your international qualification matches our course requirements please visit our international qualifications page.
English language entry requirements
If English is not your first language, you need to show us that your language skills are strong enough for intensive academic study. We usually ask for an IELTS test and we accept some alternative English language tests.
- For a list of our language, requirements please visit our English language page.
- If you need to do a pre-sessional English language course to meet the English requirements, please visit our pre-sessional English course page.
Fees and funding:
Visit our fees & funding page for more information.
How to Apply
This degree is validated by Nottingham Trent University and all applications must be submitted through the Universities and Colleges Admissions Service (UCAS).
Would you like a career in the audio and music industry? If so, this industry-focused course will give you the professional, creative, intellectual and technical skills needed to succeed.
The audio and music technology industries provide a broad range of career prospects for graduates. You’ll explore subject areas that will develop your knowledge in the subject area and help prepare you for the diverse nature of your industry.
The course curriculum balances theoretical study alongside practical application. Throughout the course you’ll be challenged to develop your decision-making in new, and at times, complex and unpredictable contexts. The content of the course also closely reflects current working practices in industry, and aims to prepare you for work in a highly competitive workplace. Students in audio and music technology will increasingly be faced with freelance and self-employed models of work upon graduation.
You’ll learn in our music and live events hub – Metronome - designed by world-renowned audio architects White Mark Ltd – who have designed studios for clients including Jay-Z and Damon Albarn and have access to Exigy and PMC monitors, recording, mixing and mastering suites using Neumann, Schoeps and Studer equipment and production suites running Logic, Pro Tools and Ableton.
To top off these incredible recording facilities, Studio 1 now houses a 48 channel SSL Duality console as used by Abbey Road, Steve Mac, Chemical Brothers, Pete Townshend and many, many more.
Overall the course aims to develop your knowledge and skills and allows you to apply this in various scenarios, in order to improve your employability and/or prepare you for further study at Masters level and beyond.
Want to ask any questions about this course? Contact us on email@example.com.
Teaching and learning will take place in a range of bespoke IT suites and classrooms. The overarching teaching and learning ethos is to develop your practical, technical and critical thinking skills through a mixture of lectures, workshops, seminars, academic tutorials and supervision. In these classes you will explore the core aspects of the module subject areas whilst also reporting back on your individual progress and research findings. The emphasis is on you to carry out significant amounts of sustained research throughout the programme of study.
The delivery of the course consists of:
- IT Lab sessions
- Technical workshops
- Independent project work
- Studio sessions
- Academic tutorials
- Independent Research
- Guest Speakers
- Offsite visits/experiences
All the modes of delivery are structured to develop your on-going abilities and skills. The course offers a broad range of assessment methods within its modules to appeal to a variety of learning styles.
There are a range of different assessment methods used throughout the course. This includes; practical audio and music work, portfolios, technical report writing and reflective writing. You will also undertake a sustained research project on a topic of your own personal interest within the subject area.
Employability is a key focus of this course, with modules including initiatives, such as live projects and the opportunity to exhibit your work, to help enhance your future career.
96% of Confetti undergraduates are in work or further study within six months of finishing their degrees. (DLHE 2016/17)
You will be actively encouraged and supported to undertake informal work experience and professional practice in addition to your studies.
Teaching staff, including part-time lecturers who are professionally active, will help and support students in directing them towards work placement and professional practice opportunities.
Previous students have gained production credits on work for Sony/RCA, worked with nationally-renowned artists such as Jake Bugg, recorded performances at the Royal Concert Hall and gained broadcast credits on Notts TV.
Right for you?
A three year Bachelor degree is a great choice if you’re looking to gain a full Level 6 qualification. With a higher UCAS tariff – this type of degree is perfect for you if you prefer a more theoretical approach to your studies combined with significant elements of practice. After graduating you will be able to progress onto a postgraduate course or start your creative career.
Topping up your existing qualification
If you already have an FdSc, HND or equivalent you can join this BSc course by direct entry into year 2 or 3, depending upon your qualification and experience.
Each case will be considered individually, but if you have passed an FdSc from Confetti and decided you want to continue your studies, you’re automatically entitled to enter into the 3rd year to ‘top-up’ to a full honours degree.
What you'll study in year 1
A solid understanding of the theoretical and practical aspects of audio production is essential for employment in the audio and music technology industries. Throughout this module you’ll learn how developments in audio technology have shaped the way we use technology to create, edit and manipulate sound and music. You’ll be encouraged to develop important critical listening skills when working in a variety of recording and mixing situations. The module will focus predominantly on practical recording techniques in the recording studio environment, alongside opportunities to apply your knowledge and skills in other location recording scenarios. Towards the end of the module you’ll also be introduced to various approaches and tools for mixing music. The overarching aim is to equip you with a range of practical skills that are grounded in a historical, cultural and theoretical context.
This module aims to give you grounding in the skills necessary to create an audio work derived principally from electronic (analogue or digital) means. Core technological concepts, such as sequencing, sound syntheses, sampling, audio programming and mixing are studied alongside core musical concepts such as melody, harmony, rhythm and arrangement; the module offers a holistic view of the subject through contextual research and historical analyses, as well as critical listening in key genres, both historical and contemporary.
This module aims to equip you with knowledge and understanding of how changes in industry impact on consumer trends and working practices. In addition, the module focuses heavily on your development as an emerging professional. Consequently, there is a strong emphasis on you completing work for client(s) as part of your study in the module. You’ll be required to carry out independent study into current industry trends, examining and evaluating how changes in technology have affected the creation and consumption of music and audio content. You’ll also be introduced to the pressures of working for clients through the completion of a live client brief. The aim is for you to acquire practical experience of the skills and attributes needed for work and employment in industry.
In this module you’ll develop an awareness of appropriate research methodologies in order to progress your studies in audio and music technologies. An ability to select the correct method of research is a skill that will assist you in your further studies across all disciplines; including practical assessments, written assignments and professional development. To understand and apply research methodologies develops a foundation in learning and helps you contribute to an ever advancing knowledge base.
This module aims to develop your understanding and application of scientific principles underpinning audio and music technology, such as sound theory, analogue and digital audio principles. Understanding such principles can aid in developing, a higher-level application of audio and music technology in various associated areas, such as creative microphone use, manipulation of audio signals, positioning of sound sources and modification of audio equipment. You’ll be required to adopt a technical and scientific approach to the module, in order to solve mathematical problems, interpret and analyse data, independently research technical literature and present your findings in a clear and convincing manner.
What you'll study in year 2
This module explores advanced working practices and principles employed in the audio production environment. The overarching aim is to develop your understanding of the interrelationship between the importance of decisions at each stage of an audio production (recording, editing and mixing, through to final master), and the impact this has on the quality of the final product. The work you carry out for the module will be completed with a strong research emphasis and you’re expected to employ an investigative approach to your study in the module – researching current and historical trends in audio production in order to frame your own work within a wider industry context. The module will develop your technical proficiency alongside your problem solving and critical listening skills. There is an emphasis on professional practice and the delivery of work that has an appreciation of customer (e.g. client) and consumer expectations.
This module will develop your understanding and practical knowledge of music and audio technology outside of the context of the commercially led recording-mixing-mastering paradigm. You’ll focus on other specialist aspects of music technology, working both collaboratively and individually on a wide variety of projects, culminating in a portfolio of your creative work. During the completion of your projects, you’re encouraged to creatively use a range of different methodologies in the production of your audio work, e.g. fusing together computer software with various hardware technologies in sound creation, control and interfacing. The module will also allow you the opportunity to explore other growing fields where music, media and technology converge; such as live and interactive sound installations, sound design for film/TV, animation and gaming. You’ll also explore historical and contemporary contexts through research, and develop an understanding of the context of creativity in music and sound and how this applies in your own creative work.
Ultimately, this module is designed to extend your skill set to enable the exploration of new audio and music technologies as they emerge, and to think creatively and solve problems with technology. You’ll have the opportunity to specialise in some aspects of your assignment work for this module and your final portfolio will demonstrate your wider skill sets in music and audio technology, enhancing your employment opportunities in new and emerging fields.
This module aims to develop your understanding and application of acoustics and audio electronics. Understanding such principles can develop an appreciation and higher-level application of sound sources, acoustic spaces and audio and music technology equipment. You’ll be required to adopt a technical and scientific approach to the module, in order to solve mathematical problems, interpret and analyse data, evaluate audio systems, independently research technical literature and present your findings in a clear and confident manner.
During this module you’ll undertake appropriate self-directed projects, working collaboratively on creative work, allowing you to directly apply the knowledge and skills learnt throughout the programme in the context of the workplace. This module aims to develop your overall professionalism and provide you with the knowledge and resources to begin a career in the creative industries. The nature of creative industries is increasingly defined by freelance and self-employed models of work. Consequently, individuals seeking work in industry need to appreciate the pressures of working on multiple projects to strict deadlines and the subsequent demands this place on time and resources. Similarly, an understanding of professional practice and the legal and economic imperatives in industry is important, as is effective communication, self-efficacy and autonomy. This module aims to develop these skills and knowledge by challenging you to develop a range of self-directed projects.
What you'll study in your final year
This module will introduce you to the processes and techniques involved in professional audio mastering. You’ll study the relationship mastering has with other creative stages of a production (e.g. recording and mixing). Throughout the module you’ll study signal processing within the context of mastering and develop a proficiency with key technologies in order to produce and deliver audio masters that conform to prescribed formats. The primary role of a mastering engineer is to provide an independent critical ear and apply processing that is sympathetic to both genre, playback environment and restrictions of the audio delivery format. Therefore, there is a strong emphasis throughout this module on developing your critical listening skills.
This module aims to expand your scope of recording experiences and equipping you for a variety of recording situations outside a controlled studio environment.
Recording music on location requires a different approach to that of a recording studio. In this module you’ll explore the theory and practice of recording and mixing material from various situations outside of the traditional recording studio environment, for example orchestral recordings, chamber music, brass bands and live amplified concerts etc.
You’ll investigate techniques associated with recording and mixing various live performances, in order to justify your choice and use of the equipment (e.g. venue acoustics, microphone techniques, instrument acoustics, digital set up etc.) Also as part of your developing professionalism, you’ll be expected to carry out preparatory research in order to complete recording on location and be prepared to solve problems in complex and potentially unpredictable situations.
Throughout the module you’ll develop your critical listening skills through examining different approaches to mixing live performances, psychoacoustics, musical acoustics, and analysing reference recordings to investigate the wider context of contemporary practice and in some cases apply techniques that are at the forefront of the subject area.
This module aims to instruct you in the practices, tools and conventions of sound and music in visual media art forms. You’ll examine the historical context of sound design in visual media, initially focusing on sound and music in film and TV before exploring the application of sound in other media such as web, video games and animation. You’ll explore the relationship between sound and visuals and the impact on the consumer experience.
Alongside this theoretical and contextual underpinning, you’ll also study practical tools and technologies and utilise a range of methods for composing, recording, editing and processing sound work. This will include musical composition and arrangement, dialogue recording and editing, Foley and location recording, and surround sound mixing. You’ll also examine other aspects integral to the completion of a professional sound design product, such as metering standards and delivery formats.
This module provides you with the opportunity to undertake sustained investigation into a specific area of creative technology that builds on your previous knowledge, experience and skills acquired during levels 4 and 5. This module will allow you to explore critically a specific issue or area of personal interest within your chosen field allowing you to explore individual lines of enquiry connected to your career goals. You’ll achieve this by undertaking a self-initiated practical research project supported by tutor supervision.
As part of this investigation you’ll also enhance your abilities to communicate your findings with an audience and consolidate your skills in project management and self directed work, both of which are vital for a career within the creative media industries.
The module serves to acquaint you with the key skills and practices required to undertake and complete independent project research and to create practical creative media technology products as a response.
On this course you’ll study in Metronome - our brand new contemporary music and live events hub designed by world-renowned audio architects White Mark Ltd – who have designed studios for clients including Jay-Z and Damon Albarn. You’ll have access to:
- Exigy and PMC monitors
- Specialist IT and production suites with software such as Logic, Pro Tools, Ableton
- Industry-standard recording, mixing and mastering studios including SSL Duality, Neumann and Schoeps , Studer equipment
- Specialist IT Suites with Logic, Pro Tools, N.I Komplete M4L and Ableton software
- Performance rehearsal rooms
- 350 capacity live events venue
- Post-production suites including Soundfield, 5.1, Foley Room, Binaural and VR technology
Every year we welcome family, friends and industry professionals to watch, listen, test and play the fantastic work of our degree students.
The Confetti Classroom
At Confetti our classrooms are unique. As part of their course, our students get the chance to go out into industry and Do It For Real at locations across the UK! Check out our interactive map to see how our classrooms are different and to get a taste of the kind of experiences you could take part in whilst studying at Confetti.
Live projects will help you gain industry experience, make contacts and build your portfolio and CV. As a Music Technology student, you'll also take part in Industry Week where you’ll meet a range of professionals within your field of interest, as well as other areas of the creative industries.
Previous guests include: Michael Eavis, Professor Green, DJ Yoda, Mandy Parnell (Bjork, Aphex Twin, The White Stripes), Jon Kelly (Paul McCartney, Kate Bush), Goetz Botzenhardt (Bjork, Sugarbabes, Faithless, Dido, Pet Shop Boys) and George Shilling (Oasis, Primal Scream, James Brown).
Continue your education
Your time at Confetti doesn’t have to stop once you finish your undergraduate course. Choose to continue your studies on our postgraduate degrees that can help you further develop your skills and obtain the experience you need to get a head start in your career:
- Sound designer
- Audio producer/engineer
- Mastering engineer
- Technology R&D
- Post-production engineer