Games – BTEC Level 2

Love gaming? See yourself being the next big games developer? This course gives you the fundamentals you’ll need to start that journey. Learning how to plan and programme your own game, you’ll use Photoshop to produce graphics and manipulate images, learn to understand the games-testing cycle and produce your own bug reports. You’ll also produce a short animation and learn to plan and produce your own website. This course is the perfect foundation to move onto a Level 3 course in Games Art or Games Technology.

Entry requirements and course duration

Duration: 1 year

Entry requirements:

  • 4 GCSEs grade 9-3 (A*-D) including English and maths
  • An appreciation of and passion for the subject, with a level of practical experience

Our campus

We’re developing our campus to make sure you’re studying in the best facilities with the latest industry-standard equipment – find out more about our campus developments – including a brand new home for music & events at the Contemporary Music Hub, the new TV & Film facilities at Space2 and our £9.1m Digital Media space – the Digital Media Hub.

At Confetti our classrooms are unique. As part of their course, our students get the chance to go out into industry and Do It For Real at locations across the UK! Check out our interactive map to see how our classrooms are different and to get a taste of the kind of experiences you could take part in whilst studying at Confetti.

Industry Week

As a Confetti student, you will also take part in Confetti’s Industry Week where you’ll meet a range of professionals within your field of interest, as well as other areas of the creative industries.

What you’ll study

Term 1 - Idea Generation

In Term One we look at Digital Art in the Games Industry and beyond. You also start to think about Planning your idea for a 2D game, looking at platforms and audiences and producing a Planning Portfolio for your game. Alongside this you will begin developing an understanding of how the Games Industry fits into the wider Media Industry through our Media in Context and Digital Media Sectors and Audiences sessions.

Term 2 - Pre Production

In Term Two you begin the pre-production of your 2D game, as well as Game Coding we look at Animation, and you will create a short animated introduction for your Game. We also look at Digital Audio editing, and you will create music and sound effects for your game. Finally you will assess how the written word is used in the Media Industry and learn some text based skills which will help you in the final term projects.

Term 3 - Production

In Term Three you finalise production on your 2D Game, and learn the importance of Bug Testing in the Games Industry. You will also build on the design skills you have learned in Term One and Two and create some publicity material and artwork to promote your Game.