BSc Live & Technical Events (top up degree)
Delivered in partnership with Nottingham Trent University
One year full-time
Confetti Institute of Creative Technologies, Nottingham
UCAS course code:
Entry & admission criteria:
- Progression from Level 5 qualification e.g. FdSc Live & Technical Events or equivalent subject
Fees & funding
Visit our fees & funding page for more information
Introduction to the course
Our Live Events top up degree is a one-year course designed for those students who have completed a Level 5 qualification in a related discipline and wish to further pursue their studies within this specialist field of creative technology.
The aim is to further advance your technical skills and knowledge of live events and to prepare you for entering into employment in the live events sector in a technical role. The central theme of the top-up year is focussed on the exploration of cutting edge and emerging approaches to event production. For example, you will investigate the application of emerging technologies in the live event sector, evaluating the impact that new technology has on the audience/consumer experience, whilst also working towards creating a production that utilises technology in an innovative and engaging way. Additionally, you will also explore the communicative nature of live events, evaluating how the user experience has developed in recent times by taking advantage of high-speed internet, social media and the application of broadcast technologies to extend the live event user experience. During this phase of the course you will work with a real-world client to implement a live broadcast, creating a partnership with your peers in other disciplines.
Your future career
On this live events top up degree there is a core emphasis on developing your employability skills. Throughout the course you will be expected to work collaboratively with designers, other content creators, consumers and clients. Many of your project briefs will include work on real-world live event projects, ranging from live music, corporate events and installations. The diverse nature of the projects offered throughout the course aims to directly mimic industrial working practices, enabling you to further develop skills and qualities necessary for sustained employment in the live events industry.
This course has been designed to prepare you for a range of careers, including:
- Front of House sound operators and monitor engineers
- Product specialists
- Production managers / crew
- Stage / Lighting designers
- Lighting Technicians
- Live Video production
- Visual Effects production
- Event organisers
- Our own dedicated production rehearsal space
- Midas Venice 32 channel analogue live console
- A large selection of microphones from leading manufacturers such as Shure, AKG, Neumann, Audio Technica.
- Extensive backline equipment including Gretsch and Yamaha drum kits, Vox, Fender and Marshall amplifiers
- Avolites Titan lighting console with touchscreen laptop
- A range of Chauvet lighting
- Avid Pro Tools based mobile recording rigs
Teaching & Learning
You’ll develop your knowledge and specialism through live events, workshops lectures, seminars, tutorials, team working, independent learning, Industry input, supervision meetings and field trips
We’re developing our campus to make sure you’re studying in the best facilities with the latest industry-standard equipment – find out more about our campus developments – including a brand new home for music & events at the Contemporary Music Hub, the new TV & Film facilities at Space2 and our £9.1m Digital Media space – the Digital Media Hub.
At Confetti our classrooms are unique. As part of their course, our students get the chance to go out into industry and Do It For Real at locations across the UK! Check out our interactive map to see how our classrooms are different and to get a taste of the kind of experiences you could take part in whilst studying at Confetti.
- Email: firstname.lastname@example.org
- Phone: +44 115 993 2321
What you’ll study on our live events top up degree
This module provides you with the opportunity to undertake sustained investigation into a specific area of creative technology that builds on your previous knowledge, experience and skills acquired during levels 4 and 5. This module will allow you to explore critically a specific issue or area of personal interest within your chosen field allowing you to explore individual lines of enquiry connected to your career goals. You will achieve this by undertaking a self-initiated practical research project supported by tutor supervision.
The live events industry is a fast paced, ever-changing world and your success in industry is dependent on your ability to not only adapt to changing commercial and consumer priorities, but also to develop innovative approaches to staging live events. Therefore, this module challenges you to research, design and implement a range of emerging technologies within the live events sector in order to develop an innovative, commercially relevant, live event experience in response to a client brief. Working as a team you will research, in detail, current technologies available to you as a producer. Throughout this module you will work with a commercial client on the design of the event and its associated audio visual content. You will identify and implement the technology to make the environment work within the confines of your client’s budget and specification. Throughout the module you are expected, ultimately, to develop a creative approach to the staging of the event, and wherever possible you are encouraged to take a multidisciplinary approach through collaborating with your peers in other disciplines (e.g. video, visual effects, music production).
A growing number of events markets are utilising live broadcast technologies to reach audiences in new and innovative ways. From low budget streaming applications that enable content creators to reach a wider audience base instantly, through to high quality, large scale live broadcasts of global events that require detailed logistical and technical planning; the market and consumer expectation of live broadcast is growing rapidly. Consequently, this challenging working environment requires technical staff who have the ability to create solutions that meet stringent technical requirements, as well as reacting and adapting to changing conditions as they arise. As a successful engineer your creative use of technology in this context should ultimately meet or go beyond the expectations of the audience, consumer and client. The aim of this module is for you to research, design and implement technical solutions relating to live broadcast. Throughout the module you will work as a team to meet client, audience, performer and broadcast expectations of live events. There is an emphasis on understanding technology to creatively compliment an event. While the module has broadcast requirements there will be collaboration with other courses for the camera work and filming. The expectation is to provide the audio mixes for broadcast, performers and audience and to create suitable visuals for the event that equally meet the requirements for filming.
Live productions and music performances are some of the most complex and resource intensive events within the live events industry. In this module you will develop the knowledge and understanding of the requirements to plan, manage and advance live events and productions. You will examine theories and practices in event planning and logistics, ranging from small-scale local and national events, through to large-scale global mega-events. Throughout the module you will explore and evaluate central themes around the economic and environmental sustainability of a live event, such as considerations for transport, power, waste and recycling. The module also encourages you to examine the wider community and cultural impact of production planning, as well as engaging in discourse around ethical working practices and supply chains. Ultimately, the module challenges you to develop a positive attitude to production planning, sustainability, risk management and problem solving, through creative and innovative thinking.