BSc (Hons) Film Production Technology
Delivered in partnership with Nottingham Trent University
3 years full-time for BSc (Hons)
Confetti Institute of Creative Technologies, Nottingham
UCAS course code:
Entry and admissions criteria:
- A-levels – BBC; or
- BTEC Extended Diploma – DMM; or
- 112 UCAS Tariff points from at least two A-levels or equivalent qualifications; and
- GCSE – English and Maths Grade C / 4.
Fees and funding:
Visit our fees & funding page for more information.
This course will help you develop the skills required to work across a variety of technical roles within the film production process, giving you breadth of experience whilst developing a specific area of expertise, with a strong portfolio of film work.
Throughout this three year course you’ll develop new skills working with the latest film production technologies in order to develop your understanding of the art of filmmaking.
You’ll master the technological skills required by the cinematographer, lighting technician and sound recordist, as well as studying in detail the art of post-production. You’ll develop your creative and technical understanding of industry-standard software including Avid Media Composer and the Adobe Creative Suite.
In addition, you’ll learn to use the latest grip equipment used within film production and develop the technical discipline required when working with 4K cinematography, data management and post-production workflow. You’ll also study the science, art and application involved in both practical effects and visual effects, whilst exploring the importance of self promotion, brand management and screening events. You’ll also complete a self-directed technology investigation on a subject of your own interest.
In addition to developing practical skills you’ll also undertake a wide range of industry and work-related opportunities through live projects, Confetti’s Industry Week, guest lectures and work-based learning.
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Audio-Visual Film Technologies (20 Credit Points)
This module introduces you to a range of equipment used on a film set. You’ll develop the skills and understanding required for camera operation, audio acquisition and lighting techniques for film. You’ll examine the scientific principles behind the practical skills that inform the filmmaker’s ability to achieve a cinematic quality product when using lighting, audio and camera technologies.
The Evolution of Film Technology (20 Credit Points)
Throughout this module you’ll study the historical development of film technology and assess the impact technological change has had on the industry. You’ll be given the opportunity to investigate a range of film examples, past and present, in order to assess the impact technology has had and continues to have on changes in film production, distribution and access.
Film Project Management (20 Credit Points)
This module will develop your ability to work in small groups to project manage the technical requirements of a film shoot. You’ll be taught how to break down a script in terms of its technical requirements whilst also learning about the different stages of project management in preparation for location filming including location scouting, risk assessment, kit specifications, crewing, budgeting and scheduling. You’ll be expected to show a detailed understanding of the health and safety regulations that govern the film industry and in particular location filming.
Applied Film Technologies (20 Credit Points)
During this module you’ll be expected to work collaboratively as a part of a production team on a film set. As part of the production team it is expected that you’ll demonstrate proficiency working with a particular piece of hardware in a particular discipline. Through self-reflection and evaluation you’ll also need to demonstrate a detailed understanding of the camera, lighting and audio technologies applied to your production.
Post-Production Technology for Film (40 Credit Points)
Throughout this module you’ll learn how to use post-production software for both visual and audio. You’ll develop an understanding of the technologies involved and its impact on the creative process. You’ll gain experience within the workflow of the technologies and understand the interrelationships between software, developing skills that will enable you to implement post-production theory in a practical way with a varied pool of resources.
Advanced Film Technologies (20 Credit Points)
This module introduces you to the technical specifications and requirements of a range of complex film grip equipment. You’ll learn to operate the equipment whilst also investigating the scientific principles surrounding camera and lighting technologies when shooting for visual effects content. You’ll then be required to plan and shoot a technically complex sequence using appropriate specialist equipment.
Short Film Development (20 Credit Points)
This module will require you to independently study the short film genre. You’ll be expected to research appropriate markets to inform the development and production of your own short film to be entered into a relevant and well justified short film competition. Working under the guidance of an industry partner you’ll undertake the pre-production of your own short film, ensuring that the correct health and safety regulations are fully considered. You’ll be expected to make appropriate judgments in the planning of your production and demonstrate the ability to problem solve.
Short Film Production (20 Credit Points)
During this module you’re expected to independently produce a short film aimed at a film festival or short film competition. You’ll be expected to demonstrate the ability to work in appropriate film production environments working to the necessary health and safety regulations. You’ll independently undertake production management of the workflow, processes and professional practice in the successful delivery of your own short film.
Advanced Post-Production Technology for Film (40 Credit Points)
Within this module you’ll develop more advanced skills in the areas of post-production for film. This will involve visual effects, colour correction and picture grading for film post-production; and dubbing, mixing, ADR and Foley for audio post-production. You’ll also learn how to deliver content for distribution for cinema using the correct technical procedures. Using the knowledge, understanding and skills acquired in this module you’ll work with an industry partner or client to post-produce a product to be shown in the cinema.
Industry Practice (20 Credit Points)
During this module you’ll undertake appropriate self-directed projects, working collaboratively on creative work, allowing you to directly apply the knowledge and skills learnt throughout the programme in the context of the workplace. This module aims to develop your overall professionalism and provide you with the knowledge and resources to begin a career in the creative industries.
The nature of creative industries is increasingly defined by freelance and self-employed models of work. Consequently, individuals seeking work in industry need to appreciate the pressures of working on multiple projects to strict deadlines and the subsequent demands this place on time and resources. Similarly, an understanding of professional practice and the legal and economic imperatives in industry is important, as is effective communication, self-efficacy and autonomy. This module aims to develop these skills and knowledge by challenging you to develop a range of self-directed projects.
Digital Film Production (40 Credit Points)
The aim of this module is for you to develop an innovative and ambitious digital film project of your own design demonstrating flexibility and creativity whilst working both independently and in collaboration with others. You’ll develop critical and technological skills that allow you to develop and realise your professional digital film production. Alongside developing professional production skills, you’ll also extend your theoretical knowledge in order to develop your understanding of creative film practice.
Exhibition (20 Credit Points)
This module will provide you with a broad framework for planning your own film exhibition event. Working in collaboration with your peers you’ll undertake planning and project management to host your own film festival. You’ll explore factors including how to organise a film festival, build partnerships and identify a suitable programme of films for exhibition. Working with your peers you’ll investigate the operational issues and technical considerations required for your festival and you’ll research how to raise appropriate finance and work with budgets and cash flow. The module will also explore the press and marketing of films festivals and you’ll plan and execute appropriate marketing strategies for your own film exhibition.
Special Effects (20 Credit Points)
This module will enable you to investigate, research and engage with special effects. You’ll experience the practical art of creating special effects achieving a broad range of technical and aesthetic skills whilst developing an understanding of the relevant art, science and technology behind the creation and methods of special effects design and production. You’ll learn how to work with relevant materials and gain grounding in the essential artistic, scientific and technological principles underpinning the process and production of special effects. The module will offer you a breath of experience across a range of technologically based mixed-media (animation, animatronics, prosthetics, make-up and model making) which will enable you to focus on the application of special effects in your own original film productions.
Technology Investigation (40 Credit Points)
This module provides you with the opportunity to undertake sustained investigation into a specific area of creative technology that builds on your previous knowledge, experience and skills acquired during levels 4 and 5. This module will allow you to explore critically a specific issue or area of personal interest within your chosen field allowing you to explore individual lines of enquiry connected to your career goals. You’ll achieve this by undertaking a self-initiated practical research project supported by tutor supervision.
As part of this investigation you’ll also enhance your abilities to communicate your findings with an audience and consolidate your skills in project management and self directed work, both of which are vital for a career within the creative media industries.
The module serves to acquaint you with the key skills and practices required to undertake and complete independent project research and to create practical creative media technology products as a response.
You’ll learn about a broad range of disciplines including areas such as 4K cinematography and short film production, 4K data management and post-production workflow, lighting, audio acquisition, animatronics, grip equipment, practical effects, and visual effects.
You’ll learn through lectures, seminars, group tutorials, academic tutorials, workshops, presentations and pitches, visiting industry professionals, team working, and independent study.
Alongside this, you’ll develop employability skills that will enable you to design and organise your own short films, event screenings, build an audience and gain employment within the film industry.
In addition to developing practical skills, on the course you’ll also undertake a wide range of industry work experience through live project briefs set by industry clients, Confetti’s annual Industry Week and the opportunity to work alongside some of the biggest names in music at Nottingham’s Splendour Festival.
On this course you’ll study at Confetti’s Space2. You’ll have access to:
- Industry-standard cameras from Sony and Blackmagic
- 25 seat media production lab running Avid and Adobe Creative Cloud
- 25 seat screening room with Dolby Atmos audio facilities
- 37m2 green screen VFX studio with VFX inifinity curve screen
- 144m2 studio space with industry-standard digital video cameras and full lighting rig
- Broadcast spec production gallery with 4K production facilities
Typical job roles in industry might include:
- Camera operator
- Camera assistant
- Edit assistant
- Colour grader
Right for you?
A three year Bachelor degree is a great choice if you’re looking to gain a full Level 6 qualification. With a higher UCAS tariff – this type of degree is perfect for you if you prefer a more theoretical approach to your studies combined with significant elements of practice. After graduating you will be able to progress onto a postgraduate course or start your creative career.
A two year Foundation degree is a great choice if you want to have the option to graduate with a Level 5 qualification and start your creative career early. With an accessible UCAS tariff – this type of degree is perfect for you if you prefer a more practical approach to your studies. After completing two years you will graduate with an FdSc/FdA qualification and choose whether you want to continue and enroll on a top up year for a full BSc qualification or whether you would rather stop your education and start your creative career.
Topping up your existing qualification
If you already have an FdSc, HND or equivalent you can join this BSc course by direct entry into year 2 or 3, depending upon your qualification and experience.
Each case will be considered individually, but if you have passed an FdSc from Confetti and decided you want to continue your studies, you’re automatically entitled to enter into the 3rd year to ‘top-up’ to a full honours degree.
Discover the benefits of applying to top up your qualification and why it could be worth it to you.
How to Apply
Apply to Top Up
Applications for topping up your HND/foundation degree are also through UCAS. Apply using the BSc/BA degree course code and when asked, choose to enter Year 3.
- Email: email@example.com
- Phone: +44 115 952 2075
As part of your course you’ll also have access to Confetti’s annual Industry Week.
Our heavyweights have included the likes of award-winning filmmakers Nick Broomfield, Shane Meadows, Aardman Animations – the Oscar winning creators of Shaun the Sheep, TV’s Stacey Dooley, Rockstar Games, Playstation, as well as some of the most respected names in the music industry – from Radio 1’s Andy Rogers and Mistajam to Glastonbury founder Michael Eavis and Professor Green.